Thursday, August 1, 2013

2/8/2013 - Getting this beast off the ground

I met with Mark Power (my unit coordinator) during Studio today to discuss the scope and general concept of this video.

The potential scope for this project is a trailer for ARC40K and video mission briefings for the tournament itself, utilising some video footage (interviews, a "drive-thru" tour of the new venue), photography (miniatures, battlefields) and heavy motion graphics (special effects).

Having booted up the Google machine and had a look at some of the imagery currently up on the web to do with Warhammer 40,000 (herein referred to as 40K). We discovered that there are a great deal of bird's eye perspective photos of 40K games in progress or miniatures on tables in general.
Quite natural, considering most 40K tables are knee/waist height.

This presents an exciting opportunity, from a multimedia perspective, to tackle breaking the Fourth Wall and using some motion graphics and crazy camera angles (View Point came to mention)

Some examples:

ref. segments representing troop movements in the Generals of War video


ref. the motion graphics utilised in the title sequence of the HBO TV series, Carnivale




We also discussed the possibility of a HUD-style to the mission briefings (holograms, wireframes) with intermittent battlefield footage (troop-eye perspective, aerial perspective). I even threw around the idea of the trailer featuring various battle scenes that eventually zoom out the reveal the battlefields are all a part of the ARC40K logo itself!

Mark and I love the ideas, especially breaking down the norm of a static perspective and giving 40K miniatures some real immersion and dynamism. 

Next stop, storyboards!

Game on,
Mo.

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